FloatField

Properties

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open override val one: Float
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open val Int.value: Float
open val Long.value: Float
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open override val zero: Float

Functions

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open infix operator override fun Float.compareTo(other: Float): Int
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open inline operator override fun Float.div(other: Float): Float
open inline operator override fun Float.div(other: Int): Float
open inline operator override fun Float.div(other: Long): Float
open inline operator override fun Int.div(other: Float): Float
open inline operator override fun Long.div(other: Float): Float
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fun <V> Ring<V>.doublingMinus(first: V, other: Int): V
fun <V> Ring<V>.doublingMinus(first: V, other: Long): V
fun <V> Ring<V>.doublingMinus(first: V, other: UInt): V
fun <V> Ring<V>.doublingMinus(first: V, other: ULong): V
fun <V> Ring<V>.doublingMinus(first: Int, other: V): V
fun <V> Ring<V>.doublingMinus(first: Long, other: V): V
fun <V> Ring<V>.doublingMinus(first: UInt, other: V): V
fun <V> Ring<V>.doublingMinus(first: ULong, other: V): V
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fun <V> Ring<V>.doublingPlus(first: V, other: Int): V
fun <V> Ring<V>.doublingPlus(first: V, other: Long): V
fun <V> Ring<V>.doublingPlus(first: V, other: UInt): V
fun <V> Ring<V>.doublingPlus(first: V, other: ULong): V
fun <V> Ring<V>.doublingPlus(first: Int, other: V): V
fun <V> Ring<V>.doublingPlus(first: Long, other: V): V
fun <V> Ring<V>.doublingPlus(first: UInt, other: V): V
fun <V> Ring<V>.doublingPlus(first: ULong, other: V): V
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fun <V> Ring<V>.doublingTimes(first: V, other: Int): V
fun <V> Ring<V>.doublingTimes(first: V, other: Long): V
fun <V> Ring<V>.doublingTimes(first: V, other: UInt): V
fun <V> Ring<V>.doublingTimes(first: V, other: ULong): V
fun <V> Ring<V>.doublingTimes(first: Int, other: V): V
fun <V> Ring<V>.doublingTimes(first: Long, other: V): V
fun <V> Ring<V>.doublingTimes(first: UInt, other: V): V
fun <V> Ring<V>.doublingTimes(first: ULong, other: V): V
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open infix fun Float.eq(other: Float): Boolean
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open infix fun Float.equalsTo(other: Float): Boolean
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open fun Float.isNotOne(): Boolean
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open fun Float.isNotZero(): Boolean
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open fun Float.isOne(): Boolean
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open fun Float.isZero(): Boolean
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open inline operator override fun Float.minus(other: Float): Float
open operator override fun Float.minus(other: Int): Float
open operator override fun Float.minus(other: Long): Float
open operator override fun Int.minus(other: Float): Float
open operator override fun Long.minus(other: Float): Float
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open infix fun Float.neq(other: Float): Boolean
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open infix fun Float.notEqualsTo(other: Float): Boolean
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open inline operator override fun Float.plus(other: Float): Float
open operator override fun Float.plus(other: Int): Float
open operator override fun Float.plus(other: Long): Float
open operator override fun Int.plus(other: Float): Float
open operator override fun Long.plus(other: Float): Float
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open infix fun Float.pow(exponent: Int): Float
open infix fun Float.pow(exponent: Long): Float
open infix fun Float.pow(exponent: UInt): Float
open infix fun Float.pow(exponent: ULong): Float
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open override fun power(base: Float, exponent: Int): Float
open override fun power(base: Float, exponent: Long): Float
open override fun power(base: Float, exponent: UInt): Float
open override fun power(base: Float, exponent: ULong): Float
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fun <V> Ring<V>.squaringPower(base: V, exponent: Int): V
fun <V> Ring<V>.squaringPower(base: V, exponent: Long): V
fun <V> Ring<V>.squaringPower(base: V, exponent: UInt): V
fun <V> Ring<V>.squaringPower(base: V, exponent: ULong): V
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open inline operator override fun Float.times(other: Float): Float
open operator override fun Float.times(other: Int): Float
open operator override fun Float.times(other: Long): Float
open operator override fun Int.times(other: Float): Float
open operator override fun Long.times(other: Float): Float
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open inline operator override fun Float.unaryMinus(): Float
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open operator fun Float.unaryPlus(): Float
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open inline override fun valueOf(arg: Int): Float
open inline override fun valueOf(arg: Long): Float